Etienne Margraff

Dev, web, mobile and geek stuff

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Mobile

How Vorlon.js helps you improve your web code

If you have any question about this article or Vorlon.js, feel free to contact me on twitter: http://twitter.com/meulta When it comes to writing good code in web development it is easy to get lost in the quantity of resources you… Continue Reading →

Vorlon.js 0.1.0 is out !

If you have any question about this article or Vorlon.js, feel free to contact me on twitter: http://twitter.com/meulta The Vorlon.js core team is split between Paris and Redmond. Last week we decided to ship a new big release and we… Continue Reading →

Vorlon.js 0.0.15 is out !

If you have any question about this article or Vorlon.js, feel free to contact me on twitter: http://twitter.com/meulta 2 months. We release Vorlon.js 2 months ago and we cannot tell you how thrilled we are about the response from all… Continue Reading →

How to create a Vorlon.js plugin

If you have any question about this article or Vorlon.js, feel free to contact me on twitter: http://twitter.com/meulta A few weeks ago we released Vorlon.js during the keynote of the //BUILD conference. Vorlon.js is a tool which helps you debug… Continue Reading →

Easy way to create a crossplatform mobile game with WebGL using BabylonJS and Apache Cordova

As David Rousset says in his blog (http://blogs.msdn.com/b/davrous/archive/2014/06/20/the-web-the-next-game-frontier.aspx), the web is the next game frontier. I totally agree with him. The web is everywhere. When you create a responsive website, you eventually get to all the connected devices in the… Continue Reading →

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